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icon for Epic Games vs Roblox - higher valuation on December 31?

Epic Games vs Roblox - higher valuation on December 31?

icon for Epic Games vs Roblox - higher valuation on December 31?

Epic Games vs Roblox - higher valuation on December 31?

Epic Games

8% Chance
Polymarket
NEU

Epic Games

8% Chance
Polymarket
NEU
This market will resolve to the listed company with the larger valuation, as measured by the final NPM Price reported by Nasdaq Private Market, LLC (NPM) and the official closing price for the public company, for December 31, 2026. NPM Prices are published for trading days only and are updated once daily at 1:00 PM ET on the following calendar day. If NPM has not published relevant data for the specified date by 1:00 PM ET on January 1, 2027, this market may remain open until 11:59 PM ET on January 4, 2027. If no further data is released by that time, the market will resolve according to the latest data available. If NPM ceases publishing relevant data prior to the specified date, this market will resolve based on the NPM data published prior to the cessation of coverage, as well as applicable public market capitalization data following an IPO or direct listing. If the private company completes an IPO or direct listing before the specified date, this market will resolve according to the company's public market capitalization at the market close of the specified date or the most recent trading day. Public market capitalization will be determined using the final official regular-hours trading price published for the company's primary listed common equity on its primary exchange for the specified date or the most recent trading day, multiplied by the company's total outstanding common shares at the relevant time. If a listed company merges with or acquires another entity and remains the parent company, no change to resolution methodology applies. If a listed company is acquired, merges into another entity and is no longer the surviving parent company, or otherwise ceases to exist as an independent entity prior to the end of the period, only the NPM valuation and applicable public market capitalization achieved prior to completion of the transaction will be considered for resolution. No transaction, acquisition, or merger consideration will be considered for resolution. The resolution source for the private company is NPM data published here (https://fe.secondmarket.com/companies/company-625e5f47-7ff7-45c4-be95-0305665164bd/data?return_url=https://polymarket.tiejian1001.uk/finance/privates). The resolution source for any period following an IPO, direct listing, or relevant corporate action, will be official exchange trading data and publicly reported share counts. If Stripe's valuation is equal to Roblox's public market capitalization at resolution, this market will resolve to 50-50. Revisions to previously published NPM data made after their initial release will not be considered, unless made to correct clearly erroneous data.Roblox's public market capitalization, recently near $34 billion, substantially exceeds Epic Games' most recent private valuation of $22.5 billion from its 2024 Disney round and lower secondary-market indications around $12–15 billion. This gap underpins the 92% market-implied odds favoring Roblox by year-end 2026, reflecting sustained trader consensus backed by real capital. Epic faces ongoing pressure from Fortnite engagement declines, 2026 layoffs, and operating losses, while Roblox maintains robust daily active users and creator-economy momentum. Key near-term catalysts include Roblox's October 29 earnings release and any potential Epic funding updates. A sharp Roblox share-price decline or major positive development at Epic could narrow the differential, though current trajectories favor the existing spread.

This market will resolve to the listed company with the larger valuation, as measured by the final NPM Price reported by Nasdaq Private Market, LLC (NPM) and the official closing price for the public company, for December 31, 2026.

NPM Prices are published for trading days only and are updated once daily at 1:00 PM ET on the following calendar day.

If NPM has not published relevant data for the specified date by 1:00 PM ET on January 1, 2027, this market may remain open until 11:59 PM ET on January 4, 2027. If no further data is released by that time, the market will resolve according to the latest data available.

If NPM ceases publishing relevant data prior to the specified date, this market will resolve based on the NPM data published prior to the cessation of coverage, as well as applicable public market capitalization data following an IPO or direct listing.

If the private company completes an IPO or direct listing before the specified date, this market will resolve according to the company's public market capitalization at the market close of the specified date or the most recent trading day.

Public market capitalization will be determined using the final official regular-hours trading price published for the company's primary listed common equity on its primary exchange for the specified date or the most recent trading day, multiplied by the company's total outstanding common shares at the relevant time.

If a listed company merges with or acquires another entity and remains the parent company, no change to resolution methodology applies.

If a listed company is acquired, merges into another entity and is no longer the surviving parent company, or otherwise ceases to exist as an independent entity prior to the end of the period, only the NPM valuation and applicable public market capitalization achieved prior to completion of the transaction will be considered for resolution. No transaction, acquisition, or merger consideration will be considered for resolution.

The resolution source for the private company is NPM data published here (https://fe.secondmarket.com/companies/company-625e5f47-7ff7-45c4-be95-0305665164bd/data?return_url=https://polymarket.tiejian1001.uk/finance/privates). The resolution source for any period following an IPO, direct listing, or relevant corporate action, will be official exchange trading data and publicly reported share counts.

If Stripe's valuation is equal to Roblox's public market capitalization at resolution, this market will resolve to 50-50.

Revisions to previously published NPM data made after their initial release will not be considered, unless made to correct clearly erroneous data.
This market will resolve to the listed company with the larger valuation, as measured by the final NPM Price reported by Nasdaq Private Market, LLC (NPM) and the official closing price for the public company, for December 31, 2026. NPM Prices are published for trading days only and are updated once daily at 1:00 PM ET on the following calendar day. If NPM has not published relevant data for the specified date by 1:00 PM ET on January 1, 2027, this market may remain open until 11:59 PM ET on January 4, 2027. If no further data is released by that time, the market will resolve according to the latest data available. If NPM ceases publishing relevant data prior to the specified date, this market will resolve based on the NPM data published prior to the cessation of coverage, as well as applicable public market capitalization data following an IPO or direct listing. If the private company completes an IPO or direct listing before the specified date, this market will resolve according to the company's public market capitalization at the market close of the specified date or the most recent trading day. Public market capitalization will be determined using the final official regular-hours trading price published for the company's primary listed common equity on its primary exchange for the specified date or the most recent trading day, multiplied by the company's total outstanding common shares at the relevant time. If a listed company merges with or acquires another entity and remains the parent company, no change to resolution methodology applies. If a listed company is acquired, merges into another entity and is no longer the surviving parent company, or otherwise ceases to exist as an independent entity prior to the end of the period, only the NPM valuation and applicable public market capitalization achieved prior to completion of the transaction will be considered for resolution. No transaction, acquisition, or merger consideration will be considered for resolution. The resolution source for the private company is NPM data published here (https://fe.secondmarket.com/companies/company-625e5f47-7ff7-45c4-be95-0305665164bd/data?return_url=https://polymarket.tiejian1001.uk/finance/privates). The resolution source for any period following an IPO, direct listing, or relevant corporate action, will be official exchange trading data and publicly reported share counts. If Stripe's valuation is equal to Roblox's public market capitalization at resolution, this market will resolve to 50-50. Revisions to previously published NPM data made after their initial release will not be considered, unless made to correct clearly erroneous data.
Volumen
$1,426
Enddatum
1. Jan. 2027
Markt eröffnet
May 19, 2026, 4:25 PM ET
This market will resolve to the listed company with the larger valuation, as measured by the final NPM Price reported by Nasdaq Private Market, LLC (NPM) and the official closing price for the public company, for December 31, 2026. NPM Prices are published for trading days only and are updated once daily at 1:00 PM ET on the following calendar day. If NPM has not published relevant data for the specified date by 1:00 PM ET on January 1, 2027, this market may remain open until 11:59 PM ET on January 4, 2027. If no further data is released by that time, the market will resolve according to the latest data available. If NPM ceases publishing relevant data prior to the specified date, this market will resolve based on the NPM data published prior to the cessation of coverage, as well as applicable public market capitalization data following an IPO or direct listing. If the private company completes an IPO or direct listing before the specified date, this market will resolve according to the company's public market capitalization at the market close of the specified date or the most recent trading day. Public market capitalization will be determined using the final official regular-hours trading price published for the company's primary listed common equity on its primary exchange for the specified date or the most recent trading day, multiplied by the company's total outstanding common shares at the relevant time. If a listed company merges with or acquires another entity and remains the parent company, no change to resolution methodology applies. If a listed company is acquired, merges into another entity and is no longer the surviving parent company, or otherwise ceases to exist as an independent entity prior to the end of the period, only the NPM valuation and applicable public market capitalization achieved prior to completion of the transaction will be considered for resolution. No transaction, acquisition, or merger consideration will be considered for resolution. The resolution source for the private company is NPM data published here (https://fe.secondmarket.com/companies/company-625e5f47-7ff7-45c4-be95-0305665164bd/data?return_url=https://polymarket.tiejian1001.uk/finance/privates). The resolution source for any period following an IPO, direct listing, or relevant corporate action, will be official exchange trading data and publicly reported share counts. If Stripe's valuation is equal to Roblox's public market capitalization at resolution, this market will resolve to 50-50. Revisions to previously published NPM data made after their initial release will not be considered, unless made to correct clearly erroneous data.Roblox's public market capitalization, recently near $34 billion, substantially exceeds Epic Games' most recent private valuation of $22.5 billion from its 2024 Disney round and lower secondary-market indications around $12–15 billion. This gap underpins the 92% market-implied odds favoring Roblox by year-end 2026, reflecting sustained trader consensus backed by real capital. Epic faces ongoing pressure from Fortnite engagement declines, 2026 layoffs, and operating losses, while Roblox maintains robust daily active users and creator-economy momentum. Key near-term catalysts include Roblox's October 29 earnings release and any potential Epic funding updates. A sharp Roblox share-price decline or major positive development at Epic could narrow the differential, though current trajectories favor the existing spread.

This market will resolve to the listed company with the larger valuation, as measured by the final NPM Price reported by Nasdaq Private Market, LLC (NPM) and the official closing price for the public company, for December 31, 2026.

NPM Prices are published for trading days only and are updated once daily at 1:00 PM ET on the following calendar day.

If NPM has not published relevant data for the specified date by 1:00 PM ET on January 1, 2027, this market may remain open until 11:59 PM ET on January 4, 2027. If no further data is released by that time, the market will resolve according to the latest data available.

If NPM ceases publishing relevant data prior to the specified date, this market will resolve based on the NPM data published prior to the cessation of coverage, as well as applicable public market capitalization data following an IPO or direct listing.

If the private company completes an IPO or direct listing before the specified date, this market will resolve according to the company's public market capitalization at the market close of the specified date or the most recent trading day.

Public market capitalization will be determined using the final official regular-hours trading price published for the company's primary listed common equity on its primary exchange for the specified date or the most recent trading day, multiplied by the company's total outstanding common shares at the relevant time.

If a listed company merges with or acquires another entity and remains the parent company, no change to resolution methodology applies.

If a listed company is acquired, merges into another entity and is no longer the surviving parent company, or otherwise ceases to exist as an independent entity prior to the end of the period, only the NPM valuation and applicable public market capitalization achieved prior to completion of the transaction will be considered for resolution. No transaction, acquisition, or merger consideration will be considered for resolution.

The resolution source for the private company is NPM data published here (https://fe.secondmarket.com/companies/company-625e5f47-7ff7-45c4-be95-0305665164bd/data?return_url=https://polymarket.tiejian1001.uk/finance/privates). The resolution source for any period following an IPO, direct listing, or relevant corporate action, will be official exchange trading data and publicly reported share counts.

If Stripe's valuation is equal to Roblox's public market capitalization at resolution, this market will resolve to 50-50.

Revisions to previously published NPM data made after their initial release will not be considered, unless made to correct clearly erroneous data.
This market will resolve to the listed company with the larger valuation, as measured by the final NPM Price reported by Nasdaq Private Market, LLC (NPM) and the official closing price for the public company, for December 31, 2026. NPM Prices are published for trading days only and are updated once daily at 1:00 PM ET on the following calendar day. If NPM has not published relevant data for the specified date by 1:00 PM ET on January 1, 2027, this market may remain open until 11:59 PM ET on January 4, 2027. If no further data is released by that time, the market will resolve according to the latest data available. If NPM ceases publishing relevant data prior to the specified date, this market will resolve based on the NPM data published prior to the cessation of coverage, as well as applicable public market capitalization data following an IPO or direct listing. If the private company completes an IPO or direct listing before the specified date, this market will resolve according to the company's public market capitalization at the market close of the specified date or the most recent trading day. Public market capitalization will be determined using the final official regular-hours trading price published for the company's primary listed common equity on its primary exchange for the specified date or the most recent trading day, multiplied by the company's total outstanding common shares at the relevant time. If a listed company merges with or acquires another entity and remains the parent company, no change to resolution methodology applies. If a listed company is acquired, merges into another entity and is no longer the surviving parent company, or otherwise ceases to exist as an independent entity prior to the end of the period, only the NPM valuation and applicable public market capitalization achieved prior to completion of the transaction will be considered for resolution. No transaction, acquisition, or merger consideration will be considered for resolution. The resolution source for the private company is NPM data published here (https://fe.secondmarket.com/companies/company-625e5f47-7ff7-45c4-be95-0305665164bd/data?return_url=https://polymarket.tiejian1001.uk/finance/privates). The resolution source for any period following an IPO, direct listing, or relevant corporate action, will be official exchange trading data and publicly reported share counts. If Stripe's valuation is equal to Roblox's public market capitalization at resolution, this market will resolve to 50-50. Revisions to previously published NPM data made after their initial release will not be considered, unless made to correct clearly erroneous data.
Volumen
$1,426
Enddatum
1. Jan. 2027
Markt eröffnet
May 19, 2026, 4:25 PM ET

Vorsicht bei externen Links.

Häufig gestellte Fragen

„Epic Games vs Roblox - higher valuation on December 31?" ist ein Prognosemarkt auf Polymarket mit 2 möglichen Ergebnissen, bei dem Händler Anteile auf Basis ihrer Einschätzung kaufen und verkaufen. Das aktuell führende Ergebnis ist „Epic Games vs Roblox - higher valuation on December 31?" mit 8%. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten der Community wider. Ein Anteilspreis von 8¢ bedeutet, dass der Markt diesem Ergebnis eine Wahrscheinlichkeit von 8% zuweist. Diese Quoten ändern sich laufend, wenn Händler auf neue Entwicklungen reagieren. Anteile am richtigen Ergebnis können bei Marktauflösung für jeweils $1 eingelöst werden.

„Epic Games vs Roblox - higher valuation on December 31?" ist ein neu erstellter Markt auf Polymarket, gestartet am May 19, 2026. Als früher Markt haben Sie die Gelegenheit, zu den ersten Händlern zu gehören, die die Quoten setzen und die ersten Preissignale des Marktes etablieren. Sie können diese Seite auch als Lesezeichen speichern, um Volumen und Handelsaktivität zu verfolgen, während der Markt an Fahrt gewinnt.

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