**In the lead-up to VALORANT Champions 2026 in Shanghai, trader consensus heavily favors "No" on any map finishing 13-0 (74.5% implied probability) due to the tournament's elite field and structural factors that make perfect scores rare.** Sixteen qualified teams from the four regions represent the season's top performers, including recent Masters contenders like 100 Thieves, Paper Rex, Nongshim RedForce, Karmine Corp, and TYLOO. These rosters feature deep experience, refined map pools, and adaptive strategies that limit blowouts even in opening matches. Professional VALORANT data shows 13-0 results occur sporadically in regional leagues or lower-bracket games but remain uncommon at international events, where map vetoes, side balance, and anti-eco execution keep contests tight. The upcoming group stage (Bo3 format) further reduces upset margins, as teams prioritize safe picks and adjustments over high-variance aggression. With no roster or form issues creating extreme mismatches among the qualified sides, the wisdom of crowds reflected in current pricing points to competitive maps throughout the event.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於Every completed map in every official match of the tournament counts, across the Group Stage and the Playoffs. A 13-0 result on any single map by either team resolves this market "Yes", regardless of which stage, match, or team it occurs in.
Only completed maps count. A map that is not completed (e.g., a technical remake or forfeit before a 13-0 is reached) does not count toward a "Yes".
If VALORANT Champions 2026 is canceled, or is not completed such that its results are not determined by November 17, 2026, 11:59 PM ET, this market will resolve "No".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
市場開放時間: Sep 15, 2026, 3:48 PM ET
Every completed map in every official match of the tournament counts, across the Group Stage and the Playoffs. A 13-0 result on any single map by either team resolves this market "Yes", regardless of which stage, match, or team it occurs in.
Only completed maps count. A map that is not completed (e.g., a technical remake or forfeit before a 13-0 is reached) does not count toward a "Yes".
If VALORANT Champions 2026 is canceled, or is not completed such that its results are not determined by November 17, 2026, 11:59 PM ET, this market will resolve "No".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
**In the lead-up to VALORANT Champions 2026 in Shanghai, trader consensus heavily favors "No" on any map finishing 13-0 (74.5% implied probability) due to the tournament's elite field and structural factors that make perfect scores rare.** Sixteen qualified teams from the four regions represent the season's top performers, including recent Masters contenders like 100 Thieves, Paper Rex, Nongshim RedForce, Karmine Corp, and TYLOO. These rosters feature deep experience, refined map pools, and adaptive strategies that limit blowouts even in opening matches. Professional VALORANT data shows 13-0 results occur sporadically in regional leagues or lower-bracket games but remain uncommon at international events, where map vetoes, side balance, and anti-eco execution keep contests tight. The upcoming group stage (Bo3 format) further reduces upset margins, as teams prioritize safe picks and adjustments over high-variance aggression. With no roster or form issues creating extreme mismatches among the qualified sides, the wisdom of crowds reflected in current pricing points to competitive maps throughout the event.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions