Counter-Strike 2 majors have established a decisive edge in 2026 viewership metrics, with IEM Cologne setting all-time records at 2.75 million peak concurrent viewers and over 100 million hours watched during its grand final, far exceeding VALORANT’s recent VCT peaks such as the 1.47 million at Champions 2025 and lower figures at 2026 Masters events. CS2’s longer-established audience, multi-organizer circuit, strong co-streaming growth, and concentrated European/CIS engagement sustain higher averages and totals despite comparable or shorter airtime in head-to-head periods. VALORANT maintains solid international reach through Pacific storylines and platform distribution but trails consistently in S-tier benchmarks. This sustained gap underpins the 96.5% trader consensus on “No.” A VALORANT Champions-level surge from breakout hype, expanded co-streaming, or CS2 disruptions remains possible but would need to close a historically large margin to shift the outcome.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jour"Qualifying VALORANT event" refers to: Valorant Masters Santiago 2026, Valorant Masters London 2026, Valorant EWC 2026, or Valorant Champions 2026 (Shanghai).
"Qualifying CS2 Major" means either of the two 2026 Valve-sponsored Majors: IEM Cologne Major 2026 or PGL Major Singapore 2026.
"Peak Viewership" means the peak concurrent viewer count for the event's main broadcast as reported by Esports Charts (https://escharts.com), excluding Chinese platform viewership, consistent with Esports Charts' standard methodology.
This market resolves "Yes" if at least one qualifying VALORANT event's peak viewership figure is greater than the larger of the two CS2 Majors' peak viewership figures. The comparison uses each event's single highest peak-viewer figure across the full event.
If a qualifying event is cancelled or not held, it is simply excluded from the comparison. If no qualifying CS2 Major or no qualifying VALORANT event takes place in 2026, or if Esports Charts does not publish peak viewership figures for the relevant events by December 31, 2026, 11:59 PM ET, this market will resolve to "No."
The resolution source for this market will be Esports Charts (https://escharts.com). A consensus of credible reporting may also be used where Esports Charts figures are unavailable or disputed.
Marché ouvert : Jun 30, 2026, 12:58 PM ET
Résolveur
0x65070BE91..."Qualifying VALORANT event" refers to: Valorant Masters Santiago 2026, Valorant Masters London 2026, Valorant EWC 2026, or Valorant Champions 2026 (Shanghai).
"Qualifying CS2 Major" means either of the two 2026 Valve-sponsored Majors: IEM Cologne Major 2026 or PGL Major Singapore 2026.
"Peak Viewership" means the peak concurrent viewer count for the event's main broadcast as reported by Esports Charts (https://escharts.com), excluding Chinese platform viewership, consistent with Esports Charts' standard methodology.
This market resolves "Yes" if at least one qualifying VALORANT event's peak viewership figure is greater than the larger of the two CS2 Majors' peak viewership figures. The comparison uses each event's single highest peak-viewer figure across the full event.
If a qualifying event is cancelled or not held, it is simply excluded from the comparison. If no qualifying CS2 Major or no qualifying VALORANT event takes place in 2026, or if Esports Charts does not publish peak viewership figures for the relevant events by December 31, 2026, 11:59 PM ET, this market will resolve to "No."
The resolution source for this market will be Esports Charts (https://escharts.com). A consensus of credible reporting may also be used where Esports Charts figures are unavailable or disputed.
Résolveur
0x65070BE91...Counter-Strike 2 majors have established a decisive edge in 2026 viewership metrics, with IEM Cologne setting all-time records at 2.75 million peak concurrent viewers and over 100 million hours watched during its grand final, far exceeding VALORANT’s recent VCT peaks such as the 1.47 million at Champions 2025 and lower figures at 2026 Masters events. CS2’s longer-established audience, multi-organizer circuit, strong co-streaming growth, and concentrated European/CIS engagement sustain higher averages and totals despite comparable or shorter airtime in head-to-head periods. VALORANT maintains solid international reach through Pacific storylines and platform distribution but trails consistently in S-tier benchmarks. This sustained gap underpins the 96.5% trader consensus on “No.” A VALORANT Champions-level surge from breakout hype, expanded co-streaming, or CS2 disruptions remains possible but would need to close a historically large margin to shift the outcome.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jour


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